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	<title>Bluewall: Channeling Creative Content</title>
	<link>http://www.bluewallllc.com/blog</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Wed, 06 Aug 2008 19:00:41 +0000</pubDate>
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		<title>Kuler: Adobe&#8217;s Cyber Martha Stewart</title>
		<link>http://www.bluewallllc.com/blog/kuler-adobes-cyber-martha-stewart/</link>
		<comments>http://www.bluewallllc.com/blog/kuler-adobes-cyber-martha-stewart/#comments</comments>
		<pubDate>Wed, 06 Aug 2008 19:00:41 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.bluewallllc.com/blog/kuler-adobes-cyber-martha-stewart/</guid>
		<description><![CDATA[Bluewall went back into development this summer on a new web project which is about to get some design. Adobe&#8217;s interactive social software makes designing quicker and more fun. Check it out!
]]></description>
			<content:encoded><![CDATA[<p>Bluewall went back into development this summer on a new web project which is about to get some design. Adobe&#8217;s interactive social software makes designing quicker and more fun. <a href="http://kuler.adobe.com/">Check it out!</a></p>
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		<title>The Paradox of Self-Promotion</title>
		<link>http://www.bluewallllc.com/blog/the-paradox-of-self-promotion/</link>
		<comments>http://www.bluewallllc.com/blog/the-paradox-of-self-promotion/#comments</comments>
		<pubDate>Mon, 04 Aug 2008 19:29:39 +0000</pubDate>
		<dc:creator>Vijith</dc:creator>
		
		<category><![CDATA[media culture]]></category>

		<category><![CDATA[archaeology]]></category>

		<guid isPermaLink="false">http://www.bluewallllc.com/blog/the-paradox-of-self-promotion/</guid>
		<description><![CDATA[Viral marketing agency Pandemic Labs has a great outline of the problems faced by those wanting to use cutting-edge online social tools to promote their products and services.  They&#8217;re rightly hyper-conscious about being perceived as spammers: users are fantastically intolerant of unwanted ads, and since a social platform is essentially run by the users, [...]]]></description>
			<content:encoded><![CDATA[<p>Viral marketing agency <a href="http://www.pandemiclabs.com/pandemicblog/2008/02/the-paradox-of-self-promotion/">Pandemic Labs</a> has a great outline of the problems faced by those wanting to use cutting-edge online social tools to promote their products and services.  They&#8217;re rightly hyper-conscious about being perceived as spammers: users are fantastically intolerant of unwanted ads, and since a social platform is essentially run by the users, it&#8217;s not always the most hospitable marketing environment.</p>
<p>In general, the solution they find is to build trust and online character through actual good-faith participations in the chosen platforms; that is, comment on YouTube videos that aren&#8217;t your own, and find MySpace friends who aren&#8217;t necessarily clients.  This may seem like a frivolous use of time and the online advertising budget &#8212; after all, someone has to be manning the keyboard since those wall posts won&#8217;t magically appear on their own &#8212; but in the long run it creates a better and more interesting market for everyone.  And who knows, you might have some fun while you&#8217;re at it.</p>
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		<title>The Future of Media</title>
		<link>http://www.bluewallllc.com/blog/the-future-of-media/</link>
		<comments>http://www.bluewallllc.com/blog/the-future-of-media/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 04:13:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[media culture]]></category>

		<category><![CDATA[material culture]]></category>

		<category><![CDATA[Media]]></category>

		<category><![CDATA[data convergence]]></category>

		<category><![CDATA[confluence]]></category>

		<category><![CDATA[syndication]]></category>

		<category><![CDATA[future]]></category>

		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.bluewallllc.com/blog/the-future-of-media/</guid>
		<description><![CDATA[On the subject of Media and Material Culture colliding in digital, let me say in my own world we are recording to digital in most audio and digital projects and we are distributing in digital. This is having serious profound impact on the nature of products and services which seem to be the modern economic [...]]]></description>
			<content:encoded><![CDATA[<p>On the subject of Media and Material Culture colliding in digital, let me say in my own world we are recording to digital in most audio and digital projects and we are distributing in digital. This is having serious profound impact on the nature of products and services which seem to be the <a href="http://ocw.mit.edu/OcwWeb/Economics/14-451Spring-2007/Readings/index.htm">modern economic model.</a></p>
<p>This is where I get excited. I found this video in a <a href="http://www.bluewallllc.com/channels/boomer_toys/pages.php?feed=Barbie">Barbie Doll</a> aggregation feed that we pulled. (Thanks <a href="http://www.vijithassar.com" target="_blank">Vijith</a> !) The video on YouTube depicts two six year olds, one filming and one showing off his tricks around a <a href="http://www.rubiks.com/">Rubic&#8217;s Cube</a>. What is amazing is that these two kids have GLOBAL DIGITAL DISTRIBUTION. That is revolutionary and the impact is total. What can be the same.</p>
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<p>There is a confluence of data happening. Why ? Simple. There is a general convergence overall happening. I trace it back to digital. As a Media it is so interesting because it jumps formats easily and has become a ubiquitous tool for hardware and software. From HD Quality to GPS, the internet, and mobile wireless the new frontier looks unlike anything outside of science fiction.</p>
<p>The fact that we aggregated this video from two six year old syndicators, might I add (free syndication from <a href="http://www.google.com/support/feedburner/bin/answer.py?answer=79408" target="_blank">Google</a>) is reason to look at social media sector differently. Will it be a world syndicated by <a href="http://www.hearst.com/interactive_media/property/int_prop_bcove.html">Hearst Publishing</a> and  <a href="http://www.youtube.com/browse?s=mr&amp;c=22&amp;l=" target="_blank">YouTube</a> ? The answer will lie in the economic model of developing internet communities.</p>
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		<item>
		<title>From Material Culture to Media Culture</title>
		<link>http://www.bluewallllc.com/blog/from-material-culture-to-media-culture/</link>
		<comments>http://www.bluewallllc.com/blog/from-material-culture-to-media-culture/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 03:42:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[media culture]]></category>

		<category><![CDATA[archaeology]]></category>

		<category><![CDATA[material culture]]></category>

		<category><![CDATA[Media]]></category>

		<guid isPermaLink="false">http://www.bluewallllc.com/blog/from-material-culture-to-media-culture/</guid>
		<description><![CDATA[When your tech company is founded by an Archaeologist. These pictures were taken of my excavated structure during a meso-American Mayan archaeological excavation that I worked on  in the Naco Valley of Central Eastern Honduras. The year was spring 1995, 2 years after an image was centered on the new World Wide Web.  [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.bluewallllc.com/blog/wp-content/uploads/2008/03/archaeology.jpg" title="archaeology.jpg" alt="archaeology.jpg" align="left" hspace="5" vspace="5" /><strong>When your tech company is founded by an Archaeologist.</strong> These pictures were taken of my excavated structure during a meso-American Mayan <a href="http://www.kenyon.edu/x11531.xml" target="_blank">archaeological</a> excavation that I worked on  in the <a href="http://tinyurl.com/3b7dps" target="_blank">Naco Valley</a> of Central Eastern Honduras. The year was spring 1995, 2 years after an image was centered on the new World Wide Web.  It was digging in these trenches that influenced my path into &#8216;media culture&#8217;.</p>
<p>The emergence of profound tools on any given society will always change the society. It does not take a background in <a href="http://en.wikipedia.org/wiki/Archaeological_culture" target="_blank">material culture</a> to see the impact digital is having on our lives and society — just try to capture the attention of most children without a screen.</p>
<p><a href="http://www.bluewallllc.com/blog/wp-content/uploads/2008/03/archaeology2.jpg" title="archaeology2.jpg"><img src="http://www.bluewallllc.com/blog/wp-content/uploads/2008/03/archaeology2.jpg" title="archaeology2.jpg" alt="archaeology2.jpg" hspace="5" vspace="5" /></a></p>
<p>One thing is completely certain in these ever changing times; nothing will ever be the same now that digital has begun. I was mussing to a colleague that in a world with ubiquitous <a href="http://www.gps.gov" target="_blank">GPS</a> quite soon one will know longer be able to claim that one was lost.</p>
<p>These are the subtle facts belonging to the most major paradigm shift to hit organized human culture arguably since the emergence of agriculture and settlement.</p>
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